Patch 1.1

Balance
Moonfire's damage has been decreased from 200/400/600 to 75/150/225, but armor decrease has been increased from 1/2/3 to 2/4/6

Frost
Decreased Frost Bash and Frost Wave damage from 100/200/300 to 75/150/225

Freezing ground 's range has been decreased from 600 to 400

Death
Army of the Dead now summons 2/3/4 skeletons instead of 4/6/8 and skeleton's HP has been decreased from 105 to 50

Healers
Dispell/purge mana has been decreased from 125 to 75 as well as the cooldown from 30 seconds to 15 seconds.

Marksmanship (Alliance)
Multi-shot damage has been increased from 100/200/300 to 150/300/450

Fire
Fireball 's mana cost has been increased from 120/190/230 to 150/220/300

Pyroblast 's mana cost has been increased from 90/120/225 to 150/210/300 (don't ask why 210)

Protection
Devotion Aura 's bonus has been increased from 3/6/9 to 6/9/12, but now it doesn't affect the paladin himself.

Shadow (Horde)
Mind Flay 's damage has been decreased from 150/300/500 to 100/225/350 and mana cost from 120/170/250 to 90/140/225

Destruction
Immolate 's duration has been increased to 7 seconds, effectively increasing it's overall damage from 100/200/300 to 140/280/420

Small fixes
Fixed Mage's Frost Nova typo